About the Project
After disturbing the spirits of the forest, a hunter awakens the Skadegamutc, a ghost witch. Run back toward the village, dodge traps and obstacles, and try to stay ahead of the pursuing spirit.
2D Platformer
A Unity platformer about a hunter racing back to his village while pursued by a ghost witch.

After disturbing the spirits of the forest, a hunter awakens the Skadegamutc, a ghost witch. Run back toward the village, dodge traps and obstacles, and try to stay ahead of the pursuing spirit.
Built during a 10-week course focused on making 2D games in Unity. This was the developer’s first 2D game made with Unity.
Programmer: implemented the game’s programming, while a teammate created the artwork.
The player navigates a route back to the village, avoiding traps and obstacles while keeping ahead of the ghost witch. The chase gives the platforming a clear objective and constant pressure.
The game was completed over ten weeks as part of a course in 2D game development. Programming and artwork were split between the developer and an artist teammate.