About the Project
A project for a Game Art class focused on creating an environment from a collection of assets. The scene was assembled and rendered in Unreal Engine 4.
Environment Art
A game-art environment modeled, textured, and assembled from individually created assets.

A project for a Game Art class focused on creating an environment from a collection of assets. The scene was assembled and rendered in Unreal Engine 4.
Completed as an individual environment-art project for a Game Art class.
Environment Artist: modeled, UV mapped, textured, and placed all of the assets shown in the scene.
Created the environment assets in Maya and edited their UVs with Headus in preparation for texturing.
Textured the assets with Substance Painter and Photoshop, then placed and composed them in Unreal Engine 4 to create the final environment.